Re: HWA gone wrong... very wrong!
Check that the laptop is up to date with drivers and updates. If it is an integrated graphics card then and the laptop isn't an ancient doorstop then you should find that the 3D accelerated mode should run fine, but there will be some limitations.
You mention one backdrop - perhaps the laptops graphics can't cope with large textures well - but sometimes just updating the graphics driver on the laptop can help there. If not you could always divide your backdrop into smaller pieces (eg: 256x256 or 512x512 or any power of 2).
Also you could try using Direct 3D ver 8 as well as ver 9 in the application settings in MMF.
Re: HWA gone wrong... very wrong!
Probably not the cause but worth mentioning just in case, make sure it's loaded in HWA always if your loading a mfa. Sometimes i notice MMF starts as HWA and then this brakes the standard version examples so then i have to close them all and load standard then drag and drop the example needed in to be able to run it ok. It does this for HWA to me also with the same thing and i think whats happening possibly is it will load the last version that i used when double clicking mfa files.
If you have exported to exe though this would not be the problem but only apply if your loading the mfa files. Make sure that the laptop has DirectX though and is up to date with the drivers etc but it's hard to know so you should post a example somewhere for people to check.
Edit -
Another possible thing is if the tile graphic is a external file and you linked to in in MMF with a set path rather than the app location event as it could change on others computers. I notice sometimes people do this in the mfa examples they post so i have to locate the files from the graphics folder they made always on loading.
Re: HWA gone wrong... very wrong!
Quote:
Originally Posted by AndyH
You mention one backdrop - perhaps the laptops graphics can't cope with large textures well - but sometimes just updating the graphics driver on the laptop can help there. If not you could always divide your backdrop into smaller pieces (eg: 256x256 or 512x512 or any power of 2).
I agree with AndyH. This sounds likely.