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2 Attachment(s)
OINC Crash Help
I'm making a pictionary game in OINC. Everything was going fine, until I decided to use 2 channels during the game (game channel and lobby channel). This way the lobby can be constantly updated. That all works fine, but now when two or more people connect to a game, the application crashes :mad: Can anyone please look over my code? I've checked it a thousand times, and I know it's possible, because I've done multiple channels before with other games, but I'm still puzzled. Help! :(
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Re: OINC Crash Help
Yeah, it's screwed. Wait for the new build.
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Re: OINC Crash Help
really... these things always happen to me :( Will the new build be out soon?
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Re: OINC Crash Help
It's happening to everyone, unfortunately - and yes.