2 Attachment(s)
OINC Lobby Example Tutorial
I've created a way to incorporate a lobby into online games. It's actually pretty simple, using two channels (switching on and off) during the game frame. This way, the lobby can be constantally updated whenever a peer connects to the lobby! Really useful for big games :)
Hopefully you can add my example onto DizzyDoo's OINC Tutorial Page. If not, that's okay :)
Here's the lobby example .mfa. It's just the "basic movement" tutorial with an added lobby.
Re: OINC Lobby Example Tutorial
Fails to Connect but good example none-there-less.
I made this type of game a while back, you might want to have a look at it, I think I may have coded it wrong.
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=download&Number=4480&filename=D GC.mfa
Re: OINC Lobby Example Tutorial
Quote:
Originally Posted by dragonguy
Fails to Connect but good example none-there-less.
:o
stephen1980
Re: OINC Lobby Example Tutorial
failed to connect? Maybe you have to let the application through your firewall? Or just change the server and port to something different?
I don't know, it works for me.
Re: OINC Lobby Example Tutorial
No connect, have the port on firewall make free !
Re: OINC Lobby Example Tutorial
oh i have the problem, dragonguy update the last oinc version from here: http://www.aquadasoft.com/downloads.php und download:MMF2 installer
Re: OINC Lobby Example Tutorial
No, don't! Get Lacewing instead.
Re: OINC Lobby Example Tutorial
can you convert the lobby Example to lacewing ?
Re: OINC Lobby Example Tutorial
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=163094
There's a converter available in that topic.
Re: OINC Lobby Example Tutorial