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backdrop question
i wish to create an enemy at the location where i have bounced against the backdrop. My issue is the backdrop item encompases a area of 3700 x 3345 each indivudal one is 32 x 32 and placed in specific locations. Could i spread the value in relation to the backdrop and use this as a means to test a collision?
any suggestions are most welcome.
thanks for talking the time to read this.
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Re: backdrop question
You cannot compare backdrops in the event editor. You would have to set it up to an pbstacle in the frame editor and then compare your active object against overlapping backdrop conditions. There are plenty of platform tutorials around which explain this.
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Re: backdrop question
thanks but i think i solved it by creating the enemy after collision with backdrop at my payers hotspot location and then choosing the direction away from player so that there isnt an immediate collision with the enemy took ages to do but works.
if theirs a better way and simpler please let me know.
thanks for your reply