MMF2 HWA Beta #9 (Updated - 2)
Hi everyone,
Quick update, beta #9 of MMF2 HWA ('9' instead of '7' to use the same beta numbers as the normal version) :
MMF2 Standard
MMF2 Developer
TGF2
This build is a beta version, please make backup copies of your applications before loading them with this version!
If any problem specific to this build, you can reinstall the previous version.
Let us know if any problem with this build, thanks !
Yves.
HWA Beta 9 - Bug fixes and new features
- Frame editor : refresh issues after changing the zoom coefficient and running full screen apps.
- Space Invaders Movement : crash when you modify movement propoerties.
- Speech Bubble object : optimized.
- Speech Bubble object : didn't work in sub-applications with the "display as sprite" option.
- Sub-application object : sub-apps with "display as sprite" option incorrectly positionned in full screen mode when the frame is smaller than the window.
- Sub-application object : docked sub-apps are no longer stretched in HWA mode.
- Sub-application object : display problems in some cases when using sub-applications with the "display as sprite" option, especially when used in conjunction with the "resize to fill window size" option.
- Sub-application object : crash when you close a sub-application with the "display as sprite" option.
- Sub-application object : doesn't appear when you close it and reopen it, unless you move the main window.
- Text Blitter object : memory leak (minor).
- Runtime : "&" displayed as "_" in D3D 8 mode.
- Runtime : graphic glitches in transitions with some video cards.
It also contains all the bug fixes of the normal version.