TGF2 Build #249 - Beta #9 (updated)
Hi everyone,
The 9th beta version of the build #249 is available.
This build is a BETA version, please make backup copies of your applications before loading them with this version!
Only a few fixes in Java objects & runtime in this build.
Let us know if any problem with this build, thanks !
Yves.
New features and bug fixes in this version
- Run Application : in Java Applet mode, if you press the CTRL key while clicking the Run Application button, MMF2 will build the JAR/HTML file and run it instead of launching the editor runtime.
- Java runtime : Min and Max expressions used to return a floating point number, even if the parameters were integer.
- Presentation Movement (Java) : simple appear movement did not work.
- Space Invaders movement (Java) : all the objects now animate.
- Clickteam Movement Controller object (Java) : Sinewave / Reset movement used to crash.
Re: TGF2 Build #249 - Beta #9 (updated)
Quick update: there was a big bug in the min/max functions in Java, sorry... I've uploaded a new version and changed the links in the first post, I didn't want to make a new thread for that.