Differences between MMF2 and MMF2 Dev?
What exactly is the differences between MMF2 and the Developer version? And if MMF2 is bought, can it later be upgraded to Dev cheaper than buying a pure new MMF2 Dev?
If a link exists that explains this, please post - would be just as useful as an answer :) But I actually could not find a fiting site, just saw that the Dev is more "powerful" and "no logo requirement" (??).
Re: Differences between MMF2 and MMF2 Dev?
http://www.clickteam.com/eng/compareproducts.php :)
Yes, you can upgrade for roughly the price difference between the two products.
Re: Differences between MMF2 and MMF2 Dev?
aaaah, yea thats the page I was looking for :)
But what is this point?
"Royalty free, logo and credit free - (no commercial runtime agreement required)" (A link will do this time aswell, unless its short to explain).
And also, its said that Dev is more powerful. Does this have anything to do with the exported exe file? Cause Ive noticed that some games by MMF2 have crashed more than usually applications or other games..
Re: Differences between MMF2 and MMF2 Dev?
Quote:
Originally Posted by FlinkGigitty
aaaah, yea thats the page I was looking for :)
But what is this point?
"Royalty free, logo and credit free - (no commercial runtime agreement required)" (A link will do this time aswell, unless its short to explain).
And also, its said that Dev is more powerful. Does this have anything to do with the exported exe file? Cause Ive noticed that some games by MMF2 have crashed more than usually applications or other games..
More powerful refers to the additional runtime export options and extensions that are dev only. I can't recall off the top of my head which ones are dev only though.
Re: Differences between MMF2 and MMF2 Dev?
Quote:
Originally Posted by FlinkGigitty
But what is this point?
"Royalty free, logo and credit free - (no commercial runtime agreement required)" (A link will do this time aswell, unless its short to explain).
It means you don't need to give any credit to clickteam whatsoever even if you distribute your game. With MMF2 standard you need to include a logo, and with TGF2 there's a forced splash screen.
Quote:
Originally Posted by FlinkGigitty
And also, its said that Dev is more powerful. Does this have anything to do with the exported exe file? Cause Ive noticed that some games by MMF2 have crashed more than usually applications or other games..
It can use some dev-only extensions, runtime exporters and features. There is no difference in stability.
Those crashes you noticed in some MMF2 games and not others are probably due to unstable 3rd-party extensions that were used by their developer. MMF2 is perfectly stable normally.
Re: Differences between MMF2 and MMF2 Dev?
Ok, so people like me which is very new to MMF, the standard version should do?
As it is now, I can only access to MMF as long as my room mate is not on his PC.. Hes the one having it. But I would not mind at all buying an own license - this is an excellent program to kill some time :)
Re: Differences between MMF2 and MMF2 Dev?
Quote:
Originally Posted by FlinkGigitty
Ok, so people like me which is very new to MMF, the standard version should do?
As it is now, I can only access to MMF as long as my room mate is not on his PC.. Hes the one having it. But I would not mind at all buying an own license - this is an excellent program to kill some time :)
Start with standard in my opinion. I have Dev, and don't regret buying it at all, but I've been using Clickteam's products since Klik & Play. Standard should be just fine for you starting out. And if you ever do upgrade, you'll get a discount for owning Standard.
Unless you have a very specific need for a Dev-only feature, you should be fine.