Would be possible when compiling for flash to automatically include the external sounds, like the option for regular .exes?
Thanks
Printable View
Would be possible when compiling for flash to automatically include the external sounds, like the option for regular .exes?
Thanks
I'm not sure, but I think you need to load them into the MFA instead of running them externally?
That's right, but what if my application has thousands of events calling the sound externally? :)Quote:
Originally Posted by RickyRombo
May be best to strip those events out.
Marv
Better forget the idea of converting an existing application then. A decent project has sound everywhere, mouse over button, pressing fire, explosions etc.Quote:
Originally Posted by nivram
You can still put them in the mfa, just don't call them externally. I know it is a pain to re-code.
Marv
for smaller projects, its not a problem. Still, I'd like to read what François has to say, if it is a problem or not.
The problem with external sounds, is that the pathname to the sound has to be evaluated, and this can only be done in runtime. So to answer your question, it is not possible unfortunately.
I see. Thanks for clearing that up Francois. Much appreciated.