Game Maker convert here....
So I've watched a few youtube videos and I've got a background and some turf to walk on.
In the try movement window that pops up, I can make my character jump all around and move and what not. \
But when I actually run the application, he just falls through the floor. I've set the turf as platform and thats what the guy on youtube did and his worked fine..
Any pointers?
Re: Game Maker convert here....
In the event editor, add the line:
Player collides with backdrop: bounce.
Re: Game Maker convert here....
In the event editor, you should add the line:
Player collides with backdrop = stop
Stephen1980
Re: Game Maker convert here....
Make sure the properties of your background object are set to Obstacle or Platform, and then make an event in the event editor that says when (active) collides with backdrop --> Stop.
Eventually once you get the hang of things, you will drop the built in platform movement as its a bit buggy, and use the Platform Movement Object (PMO) or make your own. DavidN has a nice tutorial on the right in tutorials on making your own.
See sidebar ------>
Welcome to the community :)
and a bit of a shameless plug: I have examples on my site below on how to use the PMO, and how to do various things with it that get asked often. Dashing, double jump, etc etc.
Re: Game Maker convert here....
Chaos, certainly not a shameless plug. Those are great examples.
Marv
Re: Game Maker convert here....
Welcome on the community Jeremy!
Re: Game Maker convert here....
Thanks for the tips!
That engine is really nice!
I saw that you've used "Setup Platform object movement"
I was trying to click on the different icons in the toolbar to display the code for each object, but maybe I'm looking in the wrong places but I couldn't find anything.
How do I view the code to see how it's done?
Re: Game Maker convert here....
The code is all in the event editor. Unlike that other product you used in the past its not usually contained within each object*. So its much easier to debug when your game gets complex.
* Objects can have behaviors which is a mini event editor of their own but it would be wise to not use this until you get a tad more experience with the software.
Re: Game Maker convert here....
hahaha I was clicking on events.... wow.
This board is really quick for response too!
Re: Game Maker convert here....
Yeah, I was actually using Game Maker in one of my classes in college for game design... after using MMF, the way things are set up through the objects is just asking for trouble in troubleshooting issues down the line.
My current project has well over 2000 events, and if those events were all hidden in the individual objects... ugh! >.<
My advice for someone 'making the switch' would definately just mess around with stuff, don't set off to make your huge production yet - get used to how the objects and interactions work, and get really comfortable with the event editor. It's your bread and butter. :D
Re: Game Maker convert here....
Oh, and don't forget to get the bonus extension packs on the sidebar over there if you've purchased MMF already. (they don't work with the demo I'm afraid.) -->
There are lots of great extensions in there that make lots of things easier and gives you more control over your application.
Re: Game Maker convert here....
Also, if you want the events to be specific to each object (sorta) you can go to the tab on the right of the properties and click behaviour. It is it's own mini event editor inside the object, which is great for copying objects between applications, as it will work right away.
Re: Game Maker convert here....
Quote:
Originally Posted by JeremySorrow
This board is really quick for response too!
Just a warning:
This program is much much more powerful than that other program you used to use.. With enough knowledge you can do pretty much anything. Along with this, once you learn it better, it can be much, much more addictive. So some users <cough>like myself</cough> pretty much live on the forums here, so responses are pretty quick. For instance, I've been here everyday for the past 2 and a half years. Also, I used the previous programs for years before joining up to the forum here, but I never got any talent until I was here for awhile. So coming here was a good decision <3 Clickteam n_ n
You also may want to check out http://gamebuilder.info/ as they are a helpful community site. They run competitions quite frequently and have a large pool of games and resources.
Re: Game Maker convert here....
I tried downloading the updates, but I get a message saying that MMF2 isn't installed. My version doesn't say demo either...
Re: Game Maker convert here....
Well you have one of a couple situations:
1 - You have the download demo verison
2 - You purchased the full version and have the CD-ROM
3 - Other
Which one describes what you have?
Re: Game Maker convert here....
Re: Game Maker convert here....
Well you need to purchase a legal copy of the software to use the updates and patches.
Re: Game Maker convert here....
Re: Game Maker convert here....
tsk tsk tsk, naughty boy. lol
best thing i did was purchasing MMF2, it might sound like a lot but it is definitely worht it. just saving up now to but developer edition.
Re: Game Maker convert here....
Re: Game Maker convert here....
Re: Game Maker convert here....
You can go here:
https://www.clickteam.com/web-shop/
TGF 2 is only $59 AND it supports the flash runtime, which is awesome btw!
Or for $60 more you could get MMF 2 Standard, which is a giant leap better that TGF 2, and allows for extensions.
They're all good products though as you have already seen using the "demo" version.