MMF2 - A way to group objects
Could a way to group objects be added to MMF under the Arrange menu? Let's say I add a button, edit box, and static text to a frame. Now using my mouse I drag a selection around them and they are selected. Using the Arrange menu I can order them, lock them, ect... but I want to group them. That way they are "locked in relation to each other" but not to the frame like the lock option does. I could then select them, move them, delete them, cut them, copy them, paste them, clone them as a group.
Re: MMF2 - A way to group objects
All this can be done already without what you are asking for...
Re: MMF2 - A way to group objects
Re: MMF2 - A way to group objects
Yes. If you want me to explain, tell me one of those things up there that 'isn't possible' and I will clarify. :)
Re: MMF2 - A way to group objects
LB: He's talking about grouping objects together like in InDesign or Illustrator, so they end up behaving like a single object. It is a very useful feature, and no, it is not possible with MMF2. Sure, you can use events to link objects together, but there are no grouping features at edit-time, nor is there a simple auto-group feature at runtime (which by the way would be very useful).
Re: MMF2 - A way to group objects
Re: MMF2 - A way to group objects
No, he said Using the Arrange menu I can order them, lock them, ect... but I want to group them
Read it a few times. The other things he mentioned was only examples of operations that are already possible with the arrange menu. This isn't about locking multiple objects, this is about "locking" them in relationship with each other so if you drag one, you move them all, and if you remove one, you remove all the objects in the entire group. In other words, treating a group of objects as a single meta object.
Illustrator or InDesign have good examples of this feature.
Re: MMF2 - A way to group objects
Ok, I understand now. It's like editing EMF images in word or powerpoint, you can group the images and parts and group the groups.
Re: MMF2 - A way to group objects
I agree this would be a good feature. Each object can be assigned a parent object, which would group them together automatically and link them whenever the parent is moved.
Re: MMF2 - A way to group objects
There's no need for "parent" object, neither Illustrator nor InDesign use it. SketchUp and Photoshop also have a nice way of grouping objects - I haven't been able to find an example that explains it but to give an idea this is how it works in Illustrator.
Basically it works as if by clicking on one object you select the whole folder (assuming you're sorting objects in the frame by using folders in Workspace Toolbar).
The usefulness of this feature is hard to explain out of context because it works in conjuction with other selection / manipulation tools and allows for new ways of dealing with objects.
Re: MMF2 - A way to group objects
I think it's a good idea. Add it to the wiki :P http://www.fusionwiki.com/wiki/Multimedia_Fusion_3
Re: MMF2 - A way to group objects
This is also a common feature in other game creation tools and a very powerful one, and if the entire group could be handled as a single object (created together, selected together, removed together), imagine how convenient it would be to e.g. link an invisible collision mask to a visible sprite, or add more values than the normal alterable values allows by adding an extra array to the group.
Although I hope MMF3 to become smaller with far more features removed than added, this is the kind of stuff I think would be awesome for MMF3.
Re: MMF2 - A way to group objects
Heh, I can see how it would be useful, and part of me wants it, but most of me doesn't want change for some reason. I hope I can handle it if this is added. (please no)
Re: MMF2 - A way to group objects
Drawing routines need to be faster too IMO.
Any tile based game with 1000 tile on screen lags way too much. I've tried with different extensions and even writing my own but it's still slow for modern day GPU's.
HWA should be implemented from the start with focus on raw speed rather than extra features. (extensions are for extra features :D )
Re: MMF2 - A way to group objects
Quote:
Originally Posted by bigredron
Drawing routines need to be faster too IMO.
Any tile based game with 1000 tile on screen lags way too much. I've tried with different extensions and even writing my own but it's still slow for modern day GPU's.
HWA should be implemented from the start with focus on raw speed rather than extra features. (extensions are for extra features :D )
I think you posted in the wrong thread. :\
Re: MMF2 - A way to group objects
yes, yes i did /embarrased
Re: MMF2 - A way to group objects
Quote:
Originally Posted by LB
Quote:
Originally Posted by bigredron
Drawing routines need to be faster too IMO.
Any tile based game with 1000 tile on screen lags way too much. I've tried with different extensions and even writing my own but it's still slow for modern day GPU's.
HWA should be implemented from the start with focus on raw speed rather than extra features. (extensions are for extra features :D )
I think you posted in the wrong thread. :\
This is the correct thread: http://www.fusionwiki.com/wiki/Multimedia_Fusion_3