For wakashot RE: this post
Nothing groundbreaking here, an active with an additive effect that always sets its X, Y coordinates to the mouse point.
This can be used for torch/flashlight effects.
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For wakashot RE: this post
Nothing groundbreaking here, an active with an additive effect that always sets its X, Y coordinates to the mouse point.
This can be used for torch/flashlight effects.
Fantastic example. Good job. :)
Really nice Ryan, thanks for sharing =)
Here's a 2nd example that uses the Subtract effect for a more realistic torch.
This isn't the effect that matches the video in wakashot's post, but I think it's a better way of doing it.
Hi i tried this and it worked fine as long as you just have ligt around one (moving) object! Is it a way to make several objects cast of light though? Even if those other object are not moving.
Bit of a late reply, I know, but anyway...
Here's an example I already posted before in another thread:
http://cid-b1e7ee094271bbda.office.live.com/self.aspx/Public/LightsEg.mfa
And it supports multiple torch lights, like you wanted. :)