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Laser Tail
http://s61.photobucket.com/albums/h53/Sodisna/?action=view¤t=Trail.png
I wish to create a trail as seen in the picture.
The tail is just s single image.
http://i61.photobucket.com/albums/h53/Sodisna/tailAa003.png
I think that is use a shader or (something that) distort/warps/manipulate the image to act as a trail from the orb.
I know about the "always" create the orbs trail and all that. But that leaves gaps as the speed of the ball increases.
Any help is welcomed. I think the Overlay redux might be able to do it, but I don't how to use it.
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Re: Laser Tail
Maybe you could always set the trail in that single image to the position of your orbs, but then scale and rotate it the appropriate amount so that it is the right length depending on the speed of the orb.
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Re: Laser Tail
But it looks to me like the trails can bend, netninja :confused:
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Re: Laser Tail
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Re: Laser Tail
So, any information on how to do this?
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Re: Laser Tail
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Re: Laser Tail
Wouldn't it be easier to just leave a trail of rectangular actives rotated in the direction of travel that fade out and destroy when they are completely faded out?
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Re: Laser Tail
That would probably be the easiest way. :)
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Re: Laser Tail
Yes, but as I've said, it would leave gaps.
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Re: Laser Tail
Not if done correctly. :confused:
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Re: Laser Tail
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Re: Laser Tail
Meaning you loop between the old position and the current postion to fill in the gaps.
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Re: Laser Tail
Fastloop? Have an example?
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Re: Laser Tail
There is a fastloop tutorial on the sidebar ---> under Tutorials.
Marv
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Re: Laser Tail
I can upload an example if you want.
The effect looks like this:
Image
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Re: Laser Tail
Shin:
Effects like that tail are usually done as a series of round sprites that are overlaid closely together. By scaling them down over time, it makes the tail come to a point at the end. What LB mentioned earlier is the most common way to do this. but you need to create the circular sprites fast enough for the speed of your object to fill in the gaps. This might sound redundant after all the other posts, but I didn't know if you understood the fact that the tail in most games is made of lots of individual objects.
Mobichan
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Re: Laser Tail
I'd say it's more of a particle tail.
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Re: Laser Tail
Yes, that. I would love to see that example.
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Re: Laser Tail
I have something that gives an effect of a laser like trail when the object is moving around. Want to take a look at it?
http://www.sendspace.com/file/rk6piw
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Re: Laser Tail