The Quiz object, Quiz.mfx, stalls the application in HWA if the application run in Direct3D 8 or Direct3D 9. DirectX + Standard are fine.
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The Quiz object, Quiz.mfx, stalls the application in HWA if the application run in Direct3D 8 or Direct3D 9. DirectX + Standard are fine.
Probably the GUI it uses at runtime is incompatible.
I have noticed that button objects have a completely different look when you change from Standard to Direct3D... which is not good when you just designed the background in Standard mode.
Anyways, maybe this should be scheduled for HWA-ing?