I have been using the SDK ok yet after trying certain things have run into a few problems, i tested with various things but did not get them working. If anyone knows about any of the following questions that would be a big help.
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Is it possible to make multiple copy's of a object act differently when in a level together?
For example i have a simple counter with 2 added in the level but if i add 10 to only one of them both get the value 10. I want just one to have 10 and the other whatever value that was using etc, how do you make any objects added react as separate objects?
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It is not important but why does Menu.h grey out the syntax after the first condition menu in visual C++ 2008 express? They seem to work ok still but i am not sure why it does that though.
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Ints and static floats work fine but how do you set a float through a action and then get this returned as the float in a expression?
For example if i do this in the action -
NeededValue = Param(TYPE_FLOAT);
and this in the expression -
ReturnFloat(NeededValue);
It works like a int still at the action then makes it float so if in the events you set 10.5 it gives 10.0 back. I want it to return 10.5 though but cannot get this to work correctly.
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How do you add/attach together strings that have already been set or one through a action and the other static like this for example -
char w1 = (params input string here);
char w2[] = {'b','c'};
char out[] = (w1,w2);
ReturnString(out);
The code is of course broken but should give the basic idea of what i mean. If i am just setting a string to send through or merge 2 static set strings that works fine but i cannot get this to work.
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Also with strings how do you combine values and strings so if you had something like "90 percent" with the 90 as a int or float etc and the "percent" added on and returned as a string?
