Have anyone ever bothered to make a quick song intro before the real song starts in a level? You hear this very often in Super Mario, and I think I want aswell, if its possible.
What I want is to make the background music to play and loop right after the intro file is finished. I have two media files, that in theory will fit to each other, but the way I tried to do this, MMF made a delay before starting the real music so you hear a clear silence between them. I think I did something like
Start of Frame
- Play Sample Intro
Sample Intro is not playing
+ Timer is greater than 1 sec
+ Only one action when event loops
- Play and Loop Sample BGmusic
As mentioned, this results in a silenced delay before the BGmusic starts to play. I can tell its not the music files that have a silence, Ive gone on a school for a few years that teach us these kinds of stuff, so I know how to make a "perfect", or at least fully loopable music file.
Example:
http://www.vgmusic.com/music/console/nintendo/snes/smas50.mid
The beginning of this song (from Super Mario Bros. 2) only plays one time in Mario. When the song is finished, it jumps back a few seconds into the song. Any suggestions on how to do this in a MMF game?
