Re: [Beta] Timeline Object
Interesting extension, but, (sorry for my question) what it's purpose?
(because there are not a description)
Re: [Beta] Timeline Object
As I said, read the FusionWiki article and look at the examples. ;)
EDIT: I added a description (sorry that I forgot to do that before!)
Re: [Beta] Timeline Object
Ok, LB, i see the goal of your object.
And, i must admit that: It is really a cool goal.
Thanks!
Re: [Beta] Timeline Object
Anyone have any bug reports or feature requests? I'd like some feedback so I know what needs to happen in terms of the extension itself, documentation, examples, ect. :)
Re: [Beta] Timeline Object
Yes, i have a suggestion LB :D
Can you implement float values??
Thanks, for the moment, it's stable at my computer.
Re: [Beta] Timeline Object
OK, but where? Float Values for the event values or Float Values in the time speed/current time?
Re: [Beta] Timeline Object
Hum, event and time speed/current time with floats can be useful yes.
By the way, some "quicks" more-easy example will be apprecied.
- Moving a character and Forward in the time for an another character
- Moving a character and Backward in the time?
Yours examples are too oriented-bullets lol, then Variables and some things are really confused for me.
(yours examples are really complex for me, i understand it, yes, but, take more time for learn instead some other extensions, BUT, LB keep in mind, it's perhaps because i'm French?)
Also, hum.. before you ask it, lol, yes, i already see the page on the Fusion Wiki ;)
And, certainly, your extension is really cool! Thanks for making better than actually, (it's already good!).
Re: [Beta] Timeline Object
Why a help file when there's a FusionWiki?
http://www.fusionwiki.com/wiki/Timeline_Object
Also, characters moving forward and backward in time isn't too hard. I'll add that example in the final release.
Floats will take a while to do, but I will see what I can get done.
Attached variables just allows you to add strings or values to each individual event. That way you can store, for example, an object's position in an event, and then when the event is triggered, you can get the position back again.
Re: [Beta] Timeline Object
FusionWiki should not be a replacement for proper object documentation.