Re: need help with rotation x,y math
Experiment with changing the angle increment [smaller is smoother] and the time factor [ditto] set to add it.
Keep in mind that x/y is being calculated on the fly and the more frequently this is done the more resources required. I couldn't say exactly how much but it can add up when set alongside the rest of your project.
Re: need help with rotation x,y math
Well, my use for it would be used for something similar to an interactive bar that can rotate objects for a certain angle.
For instance, I want all objects to rotate around the object to 30 degrees. After that, it would stop. I do hope, however, that this will not consume too many resources. A project I have in mind (haven't really started it yet) is going to play with a ton of things....I just hope I'm up for it. XD
Re: need help with rotation x,y math
Ausomeman, just change the timed angle-increment line to a user input.
Here is my final rendering. I have learnt a lot doing this and can implement some of it directly in a current work.
http://www.buddhamind.info/mmf/AK_arc_test-4.mfa