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Beta 9 - Frame Fade
Creating a frame fade for frame 1 (the out fade works, in doesn't) causes both the MMF runtime and iOS to crash.
This would be good for people wishing to fade into their menu from the splash screen. I'm not sure if this is how it's meant to work in other builds of MMF, but it seems weird you can't fade from black if it is intended.
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Re: Beta 9 - Frame Fade
Can you post your application? Thanks.
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2 Attachment(s)
Re: Beta 9 - Frame Fade
sure :)
I found out it's when I try to load a value from an ini at start of frame and there's a fade present. taking out the fade and the ini load works fine. this might be present in all versions of mmf...I also made sure the ini had some sort of value in it so it wasnt trying to load from nothing.
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Re: Beta 9 - Frame Fade
I found out why it happens at least.
A workaround until it is fixed:
Tick the "Create before Frame fade-in transition" property in the INI object.
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Re: Beta 9 - Frame Fade
The crash is normal. You attempt to get an expression of a non existent object, and mmf does not like it. It should in fact also crash in c++.
You should just tick the property...