Ok, but it rotates fine on all other platforms :confused:Quote:
Originally Posted by Pookasnooks
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Ok, but it rotates fine on all other platforms :confused:Quote:
Originally Posted by Pookasnooks
I have place both, the hotspot and -just in case- the action point in the center of the arrow, then recreated all directions and I still do experience the same bug on PC. :(
BHGames, I had already answered your question:
I've forwarded this bug to Francois when you posted it. If there is a bug in the PC runtime he'll fix it.Quote:
@BHGames: no, I think this bug was reported after the pre-release version, so we won't fix it in this build.
Yves: I was replying to Pookasnooks. :)
The object moved with Move It is carried away into the scroll.
http://mfa.aquadasoft.com/view/1296402454-moveit_bug2
In case someone missed the recent post, it seems an active obj with Spaceship movement does not rotate when you press the left/right arrow keys. However, if you open the example file for spaceship movement, the active obj in the example file seems to work fine. You can also copy/paste that example object to a new file and it works fine as well. The problem is just when you create a new active and assign it the spaceship movement.
The automatic rotation option is selected in the spaceship example. Either select this option for your object or add the other directions in its animations.
The "Get player key" expression (from one of the Player objects) has no $ sign, and acts as a string. Hopefully easy to fix. :)
Corrected
sorry but does this mean I should redownlaod? not that i have even noticed this issue. ;)