No, there won't be any other fix in this build. When Francois said "corrected" he meant "corrected in build 252".
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No, there won't be any other fix in this build. When Francois said "corrected" he meant "corrected in build 252".
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=221267#Post2212 67
Is this problem a bug or technique?
It's a known bug.
Out of curiosity, is there a list of known bugs somewhere where we can all check before posting here? It might also be helpful so you aren't getting a lot of repeat bug reports.
No, there is no public bug list.
Will you enable the Hotspot and Action point option of the counter object?Quote:
Originally Posted by Yves
Currently, I've used that bug. I set the Hotspot position to center.
Also, it is impossible to rotate an active object 90/180/270/360 degrees in the frame editor. Instead it rotates to just above or just below, messing up all the animations :(
Select the object, select the Size/Position tab in the properties and then enter the angle in the Angle option. This option is used only in the Frame Editor. It's reset to 0 after any other change in the object.
No, at least not in MMF2, not even sure in MMF3.Quote:
Will you enable the Hotspot and Action point option of the counter object?
By that, I meant when you click an object 3 times (the first time selects, the second time brings up resizing boxes, the third time brings up rotation circles) and rotate that way.Quote:
Originally Posted by SortaCore