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Blowing a Ball
Basically what I am trying to do is have the mouse operate (could use keys, not sure yet) an object which can blow a ball around. If the mouse button (or keyboard button) is held down, then the ball gets blown further. So basically you can fully control the ball depending on the position you are blowing it from.
I'm sure I sure a tutorial on this, but can't remember where? (Maybe i'm thinking of something else).
Tried a few things, but no joy as of yet =(
thanks in advance..
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Re: Blowing a Ball
Do you want the ball to always be affected no matter how far the mouse cursor is from it? Or is there a range that you need to be within to move the ball? Either way, you could set the ball to bouncing ball movement and just increase it's speed every frame that your mouse button is held down. Then set the direction of the ball to "Angle betwen 2 objects" using the Clickteam Movement Controller.
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Re: Blowing a Ball
Well, i think i'd like the ball to be affected up to a certain distance. So if the player held down the button at full blast, right next to the ball - it would blow it really far. But if he also was a good few inches away, if he held it down full blast, it would still move the ball a little.
not used the clickteam movement controller before, tried some stuff out.. no joy yet though.