Build 12: Counter Display Bug
When displaying the friendly hit points for the fleet in VTA we are using a counter set to horz line, when counting down from left the color is preserved, but when I set it to count down from the right, the color is set to black for some reason and as it counts down it fades the remaining line to the original color.
Re: Build 12: Counter Display Bug
As anyone peeked at this, Anyone who has my app? Curious in case it is not a bug and I just did something wrong!
Re: Build 12: Counter Display Bug
Ah I forgot to look at this one. Do you have a small quick example file?
Re: Build 12: Counter Display Bug
I can put one together tonight, and send it to you. The gist of it is, I reverse the direction of a counter objects countdown, place it behind a active object with semi transparency, and then at runtime when setting the counters range and value I also set color. in game it starts almost black, and as I remove value from the counter and the bar shrinks it begins to fade back to the color it should be set to.