MMF HWA won't display past 8192 resolution
You may be asking why I need such a large resolution and the reason is I'm using the viewport extension for split screen multiplayer and the resolution width needs to be as long as the play field. I use the window control object to shrink the window down. Anyway If I put the resolution to 8193 and run the frame the screen is just blank and the moment I move it down 1 digit it lets me play. Is this an HWA bug?
It works with the standard MMF but its really slow.
Update it seems to be related to the frame size as well. If the frame size is bigger than 9,000 than I can't set the resolution past 8192 if the frame size is lower I can set the frame resolution higher.
For example
Frame Size 5000
Resolution Size 10000
Seems the max the frame size can be is 8192 and if the Resolution is higher than 8192 the game won't render.
And it all works.
Any know whats going on? I need to submit this game in a few days so I hope the problem is solvable
I'm using Build 251 MMF HWA
Re: MMF HWA won't display past 8192 resolution
No idea, it might be a limitation of DirectX.
Re: MMF HWA won't display past 8192 resolution
It's a hardware limitation. Most graphics chips don't support over 4096.
The solution is to not do splitscreen this way. It's a horrible hack.
Re: MMF HWA won't display past 8192 resolution
I completely agree with you lol
Do you know of any less hacky ways? I'm really in a rush here :(
Re: MMF HWA won't display past 8192 resolution
The best way in MMF is to use a sub-app (or two), showing the same frame as the main one. MMF unfortunately won't synchronise them for you, but you should be able to do it yourself without a lot of trouble.
Ideally MMF would support splitscreen itself. Maybe in MMF3?
Re: MMF HWA won't display past 8192 resolution
I figured I might have to use sub apps. The only problem I had with that is having to copy levels twice(since I don't have a level editor) and I wanted to make the split screen turn into one frame when the players got close to eachother(like Mario Bros X) So I hope I can still do that with Sub Apps. I was also using zooms and stuff but I suppose I can still use Viewport for that.
Heres hoping MMF3 supports split screen natively. :)