I cant find anyway to get this.
Very simple, but i just simply find a way to get this valuable.
Is this even possible?
Printable View
I cant find anyway to get this.
Very simple, but i just simply find a way to get this valuable.
Is this even possible?
You can retrieve it using the expression calculator, it is under:
effect > alpha blending cofficient.
This is an extension?
No, if you use HWA it is in the expression editor.
I do not use HWA sooo any way without HWA?
anyway at all?
I don't think there is a way. But I mean what do you need this for? It seems like this is a dire situation so I'm sure there's an easy solution. Why must you absolutely get the transparency of a counter object?
Maybe if you explain the situation we can create a simple workaround.
Essentially the situation is this;
When ever something is hit by whatever my player shoots, a counter should appear, and then fade out. This counter represents how many more times that objects needs to be hit until its destroyed. I have an extreme preference for the object fading in and out to be counter since only one object per enemy (the things getting shot) has to be created.
Don't use a counter at all for this type of displaying... Just use a string object and set the alterable string to whatever number it needs to be. You get a lot more flexibility with strings anyway... You can make it look smooth and have any font you want. (as long as the font is included in your installer if it's not a common windows font or whatever)
Im not using a font, im using custom-made numbers. As far as i know, only counters can display it.