2 Attachment(s)
Beta 16: Multitouch reported positions
This tested in the Windows Runtime (not tested in iOS yet).
See attached file. I position the two active objects at the first two touch points using the multitouch object.
If you have no scrolling, when run and holding the CTRL key, you see the two MMF emulated touch points in the frame. The active objects positions would be in the center of these touch points.
However, with scrolling on, the touch points on screen and the reported X/Y touch coordinates are not correct.
A separate issue - I'm using automatic rotations and the path movement. When the active object moves down it is not correctly rotated to face the down direction (it is slightly off angle).
Re: Beta 16: Multitouch reported positions
Regarding your separate issue: I posted something related to that sometime ago:
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Main=30042&Number=2212 10#Post221210
Re: Beta 16: Multitouch reported positions
Oh, don't forget to press the mouse button to register the touches and therefore position the active objects in the frame.
The four counters in the frame show the X and Y positions for the two touches too.
Re: Beta 16: Multitouch reported positions
Multitouch object bug corrected. I can confirm that this only happened in Windows. The iPhone version work fine.
Annother (small) bug : the GetY expression reported 0 instead of -1 before any touch was done.
Re: Beta 16: Multitouch reported positions
Re: Beta 16: Multitouch reported positions
When do you plan to release the next beta? Would make life easier to be able to work in the MMF runtime with this issue corrected.