When in Direct3D rendering mode, the MMF windows runtime crashes when you hold the CTRL key with the Multitouch object. Switching back to Standard rendering and it does not crash.
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When in Direct3D rendering mode, the MMF windows runtime crashes when you hold the CTRL key with the Multitouch object. Switching back to Standard rendering and it does not crash.
Fixed in beta 18. The joystick control has the same issue, and is not displayed in D3D mode.