How do i make a music sample only play once.
My event currently is collision between player and object=sound playing,but it continuous to play whenever the player goes back over the object.
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How do i make a music sample only play once.
My event currently is collision between player and object=sound playing,but it continuous to play whenever the player goes back over the object.
Special --> Limit Conditions --> Only one action when event loops
You can loop the sample only once. This works well if you set the loop repeat number to a variable - in your case set as '1'