i was surprised to see the sub application object included.
would it be possible to know what objects to expect in the near future for the XNA runtime?
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i was surprised to see the sub application object included.
would it be possible to know what objects to expect in the near future for the XNA runtime?
The current version of the XNA runtime contains quite many objects. But I can add some more. Please state in this thread which you like to be converted. Then a decision can be made on which one to convert (I also have to have the sources code of the object).
I would like to request Joystick2 and Character Image objects. And an extension that allows you to resize the window at runtime, similar to the Window Object. :)
i am only familiar with flashfx for objects that do realtime scaling of the entire screen, but if there is another object that would do the same thing, it would be majorly appreciated, one of my best looking flash games has a lot of zooming in and out
Text Blitter Object. This would make font issues a lot easier and more flexible.
I'd like to see these objects:
Array
String Parser
Move Safely 2
Platform Movement
Would it be at all possible (now, or in the future) to load external arrays from XNA Xbox project?
I think all of those ARE available. Have you run MMF since installing the exporter?
Oh! that might be right. I have no way of testing anything at the moment. Computer's busted, new super computer is arriving any moment!
for some reason i thought the move it extension was included, this is really important please!
I posted this in my main post but I will ask it here anyway, does the platform movement object work correctly?
Also is there a way of seeing current limitations that are known about with the exporter, or things that are known not to work yet that are on the to-do list?