Re: Mouse Problem/Question
When you have an object controlled by the Mouse movement, the mouse's buttons become the player's fire buttons. The "Mouse is clicked" conditions are only for the Windows mouse pointer.
For an object with mouse movement, use "Player 1 presses Fire 1" instead.
Marv
Re: Mouse Problem/Question
Quote:
Originally Posted by Captain825
I have an object that is controlled by the mouse and when I test the game, it works just fine.
The problem is that when I test the game, I can't click on anything outside of the game window, not even the "Close" button of the game window itself.
The only way I can stop the game is by doing CTRL ALT DEL to regain control of the mouse.
How can I keep my object with mouse control but still be able to use my mouse to close the game window or click on anything outside of the game window?
Thanks
Try not to use the Mouse Movement, and add this event:
Always:
-YourObject: Set X Position to XMouse
-YourObject: Set Y Position to YMouse
And you haven't got that problem. :)
Re: Mouse Problem/Question
Got it. Thanks all...problem solved.