Without apple developper account
Hi.
I'm very interested by this ios export module. In a first time, I need this runtime to make some personal apps. Is there a way to generate an app file without apple dev account (cause I really don't need to share that kind of apps with anyone).
I don't know if it's ok to talk about jailbreak, but I was thinking it could be possible to generate an app file and install it directly by ssh ...?
Be sure I'll be sorry if it's forbidden to talk about it, but I have to know before taking a decision to buy this module ;)
Thx
Re: Without apple developper account
I'm fairly sure you need a developer certificate installed on your mac to be able to compile and run apps on a device. You can run them with a certificate on the simulator. You can buy xCode as a non-developer ($4.99 or something on the Mac App Store).
About the jailbreaking side of things (it's apparently legal to jailbreak your phone in the US), again no idea, but all that would really do is remove the need to use a developer profile on your iPhone to run the app.
Re: Without apple developper account
You can always ask other devs for compiling it for you.
Re: Without apple developper account
Quote:
Originally Posted by Fanotherpg
You can always ask other devs for compiling it for you.
Except, I don't think you can do that if you plan on uploading the apps to the apple store for yourself, because it's somehow linked to the machine that compiled the code and the account that belongs to that machine. *I think*
Re: Without apple developper account
He can compile it publish and send you a gift app. Or anything like that.
Re: Without apple developper account
It's possible to develop for a jailbroken device without the developer account. I don't know if I should post the link or not (that I found with a quick Google search).
But it looks so much like a pain in the ***, I'd rather just pay the $99. From what I saw you have to go into one of Xcode's core files and just switch one string from sign to don't sign.
I guess after going through it a few times, it doesn't look like it's that much of a pain, only problem I see is you have to do it every time you want to deploy it onto the device.
I'd still rather pay the $99 and do it the right way.
Re: Without apple developper account
Quote:
Originally Posted by Fanotherpg
He can compile it publish and send you a gift app. Or anything like that.
Just to clarify this point...The original creator would still need to purchase the iOS exporter... you wouldn't just be able to send your creations to someone else to do all the compiling...We wouldnt want people creating their own little business compiling games for other people who don't own the iPhone exporter to be honest... Of course if you don't own an Apple computer and buy the convertor and have someone else who own's the convertor who has an apple and will do the compilation for you, then thats not a problem.
Re: Without apple developper account
I don't know whether or not this is any help, but I create iOS apps for my own jailbroken iDevices without a developer account using Flash Professional.
You need to jailbreak your iDevice and install a p12 certificate.
I imagine that the same kind of certificate would be required on a Mac, but I am not sure.
Re: Without apple developper account
Thanks all for your answers.
As I already said, in a first time, my apps won't be in a commercial way, but only for my personal use.
I don't really want pay $99 for an developer account only for it so.
May the developer from clickteam give me their feeling about my question please?
Thx :)
Re: Without apple developper account
Hi, I'm not from clickteam, but to sumarise your potential options at the very least you will need to buy the iOS module for MMF so you can make your games/apps.
Now to get onto your device, you will have to find a willing partner who will compile the xcode project you create with MMF if you don't want to invest in that side of things.
The legit and easiest route would be to get this put on the app store as a free app and you could download it. It would be registered through your parnters Apple account and it would be publically available. If others downloaded it there may be a question of support, and ofcourse you may not wish for others to have this app.
Another option - It is possible to share a profile in some way (for testing) so that you can test on other devices. I have done this with two iTouch devices but in my case I had to connect both up to my mac to install it. I don't know if it is possible to do this remotely or from a Windows PC.
As others have said, yes there may be a way via a Jailbroken device but I'm afraid that is not something for this forum.
That leaves just one other legit option. You buy a mac (you could try ebay or the like if you want to save some cash) and pay $99 to become a developer and build an app yourself, install it on your device and never submit it to the app store.
Your development provisioning profiles last a few months, so I presume you'd have to refresh that every so often to keep the app running.
Hope that helps, sorry we can't give you an easy answer. It would be great if Clickteam were allowed to export a ready made iOS app and be allowed to install it instead of going through xcode and Apples process, but it's Apples rules if you want to put something on their devices legitimately.