I have a player with platform movement and a pendulum. how is it possible that the player is pushed away from the pendulum, if he collides with it ?
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I have a player with platform movement and a pendulum. how is it possible that the player is pushed away from the pendulum, if he collides with it ?
You must work with impact in mind...
Try something like this:
Always: Player X + Alt Value A
Colission with pendulum: Add -10 to Alt Value A
Alt Value > 0: add 1 to alt value A
That should work, just mind that the alt value added must be - or + depending on the character direction.
That works .... thank you :)
Maybe you can help me with another problem. in the mfa file i have a player with platform movement and a turning wheel. the problem there is, ( you could see ) the player does not correct bounce. the wheel goes over him or pushed him up.
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=download&Number=6283&filename=2 .mfa