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Pinball movement problem
On iOS, if you adjust the speed of an active object with Pinball movement, it's behaviour is different to what you see in Windows. See the example file. The active objects on the left will slow down when they bounce, the active objects on the right show the same movement properties but with just a bounce and no speed change.
Run this on iOS and the active objects on the left will stop bouncing.
Download MFA
Download Xcode project
Note: The forum currently only allows tiny attachments so the above temporary links will do for now (but will only be up for a couple of days).
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I can confirm this on iOS 4.2 running the new exporter, Over 40+ objects using pinball, Once released the slow to a crawl.
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Before I forget:
I have fixed this bug :)