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If statements
Hey,
The game I'm working on is an rpg of sorts. I have a global value for max hp which will change based on level of player. I'm wondering how I could possibly change global value of Player_MaxHP based on global value of Player_Level. I'm thinking I'll need a way to do an if statement of some sort, like if Player_Level = 5, Player_MaxHP = 500, something like that.
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Condition: Compare Global Value: Value is equal to 5
Action: Set Global Value Player_MaxHP: 500
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Every single event is an If statement.
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I use the Boolean Object to do "if statements" in expressions.