Thanks Crash, but it doesn't work.
I want to progress to the next frame if all "EvilEyes" are destroyed even if there are other Enemies" in the game.
I tried:
- Number of "enemy" = 0
- Animation "EvilEye" is playing
--> Next Frame
It should be:
- Number of emenies with the animation sequence "Eveleye" = 0
--> Next Frame
Ideas?

