How would you go about to calculate the score based on these alterable values that are seen when dying?
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How would you go about to calculate the score based on these alterable values that are seen when dying?
What exactly are you having problems with?
Also I removed the URL to the file you posted as you didn't really say what it was and it didn't look related to your post.
I wanted score calculation!
At the end of the app, when you die, the scrore board pops up. Based on some alterable valueables you create a score. I was wondering how people would calculate this because i don't think it's very good. My current solution, that is.
str$((('money'*10)+round(('shots hit'*100)/'shots fired')*10)*'kills'+'time'*10)
I want an balance between monery gained, kills, hit rate and time you survive.