Changing resolution during game-play
Hi,
I'm working on a game with MMF2
and I was wondering if it is possible to change the screen resolution during game play.
the game is 800x600 resolution and re-sizes the display to that resolution,
however I wanted to have a level with 320x200 resolution within the same game so that it scrolls with the player. Iv'e designed the level and it works
stand alone but when I insert it into the larger project the screen appears tiny rather than blown up full screen. Iv'e tried various tricks to get it to work, and nothing has worked. can anyone give me any help or advice?
thanks.