I havent come across much regarding these objects. Ive had a muck around with them in the new demo, but still am a little perplexed. Has anyone used them to great effect? Achievements and leaderboard would be great to have in a game.
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I havent come across much regarding these objects. Ive had a muck around with them in the new demo, but still am a little perplexed. Has anyone used them to great effect? Achievements and leaderboard would be great to have in a game.
Just curious if anyone has any tips or info on using these objects? Im just now trying to incorporate them into into a game I'm working on and and info would be very helpful.
Yes, it would be great to have a newbies guide please :)
I believe the first step is to set up all the gamecenter info in your iTunes connect page for the game, then it's pretty easy to connect up the achievements and stuff. Will let you know when I've added it :)
Hey DistantJ, where in iTunes connect is the gamecenter stuff? I searched but cant find any way to setup. Do you have to already have an app submitted before you can add the gamecenter stuff?
@DTownTony:
itunes connect > manage your applications > select application > manage game center
of course, you must have already added an application before you can select it
Got it! Thanks so very much!
Wow I'm consufed does that mean that I have to submit my app for review in order to be able to asetup the achivements, highscore etc... ? When adding an app it asks for release date and a bunch of infos, should I really just go on with it ? It looks like it's the 'final' process for submiting a final product..
Thanks !
For those with the same concern :
''You have to add a new App to iTunes Connect in order to use Game Center.
However, all of the data can be bogus (it just needs to be valid) and you can change it later. Except for the App's name if I remember correctly. If you need to change that, you can still simply create a new App with the desired name, and then transfer the Achievements and Leaderboards setup to the new App, which is a bit of work but nothing you can't do in an hour or so.
A lot of the restrictions about what you can't edit in hindsight is only in regards to an App that has been submitted and approved. That's when a few things get locked in, I think keywords being one of them. Even then you can submit an update of your App and you'll be able to change some of the App's data that's otherwise no longer editable.''
Trying to trigger achievements from the game right now... I guess a simple game center tutorial would be much appreciated. Lolz Can't figure it out.
ditto that for leaderboard!
<my 2 cents>Seems like Apple, who's major claim to fame is simplicity, has really dropped the ball on the GameCenter. </my 2 cents>
It's not complicated at all, compared to all the provisioning stuff...
I just wanted to check with click team, though, if, when an achievement is sent 100%, will it show up in a dialog at the top of the screen by default? I can't find any option to display achieved achievement, so is this done automatically, or do we need to use the single achievement object?
@DistantJ, what version of iOS are you using?
I have the leaderboard setup, my issue right now is how to submit a score to the leader board. Currently I have the player authenticated at the beginning of the frame which works
At the end if the player selects the submit button I have -
- Send Local Player Score ( I use the value of a counter)
- Display Default Leader Board
it loads up the game center leader board but doesn't show any scores. It just says "No Scores"
any help would be awesome.
i think me and evilised79 are in the exact same situation as you. would love to know a basic step by step.
The acheivementS objet allows you to retreive the percentage of items. You must diwplay them yourself. Or you can use the a hievement object (no s) to display one item. This object has two images, one for not achieved, one for 100%.
Hmm anyone confused? Lol
So that's the difference between "Game Center Achievement" and "Game Center Achievements" Object. Haven't looked at these features, but it makes sense. The object names could be more intuitive, maybe something like "Game Center Single Achievement".
So I have to tell the user 'achievement unlocked', and send it to apple in the background? Makes sense. I had wondered because some apps display them in a default dialog similar to the 'Welcome back' GameCenter dialog, and in XCode it can be enabled so that this appears automatically. Just wanted to check that, thanks!
I've seen the Achievement object, it's a great idea! Basically it's an object with two images/frames. One displays if that specific achievement has been unlocked, the other if it hasn't. It's a great little idea for an achievements page.
Where is the leaderboard object?
Is it only available in the MMF2 Developer version?
Yes, it is part the Developer version...
I don't get it. I have it set on an event to Send Achievement "name", percent 100 yet on my achievement board displays nothing. What am I doing wrong? I have it all setup on iTunes Connect correctly but it refuses to work on my game....
Do you use the Apple's achievement panel?
Yes, I launch the default achievement panel. It displays the achievements, but then it says 0 of 8 achievements, I'm assuming I have achieved 0 of the 8 available.
EDIT: I noticed while playing Sonic CD, that when you unlock an achievement, it displays a message up top, is that standard? How do you trigger that if so.
I wonder if someone could do a tutorial or an example file on how to submit correctly these things to apple and retrieve them. I got the leaderboard to work, but the achievements at least I must be doing something wrong that they do not work....Could someone make an example file?