Reflecting everything on top of a surface
Hello forum. I have bounced between different posts now, looking for a good shader for reflection. I found PixelThief's reflection effect, but as far as I can see, it works best with platform games, as it only reflects on a line.
Since I am making a game with 8-direction movement, I need a way to reflect all objects on a certain type of floor. With PixelThief's reflection effect, you will end up walking closer and closer to the reflection, and eventually pass through it. I need it so that all objects in a certain area will always have the reflection below them, wherever they move on that type of floor. I didn't find any shaders/effects that did this, so I was wondering if anyone knew something that could help me? Maybe some sort of displacement shader or anything useful? :)