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Funny Little Bug in MMF2
I posted this in another thread, but I thought it should have its own thread. When running in 256 color mode and force load on call for all objects is enabled, it causes active objects that are changing from the same colors to the same colors to swap frames of animation around.
For example, I have a bunch of items and the hero using the same colors and switching to the same colors with the replace color function, when these conditions above are all true, the hero changes into the items and vice versa.
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Could you upload a reproduction of this bug in a new MFA?
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I can try. Give me a bit.
Edit: I can't seem to get it to replicate in a new MFA.
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1 Attachment(s)
Here, I just attached my MFA with just the frame where it's happening. You'll need the options.dat file unzipped alongside the MFA or else the controls won't work. Hold CTRL and watch magic happen.