How to stop Destroy from destroying all copies of the same object at once?
Hello Click community,
Been a very long time since I've been here :)
Anyway, I am back kliking and I've run into a problem with a game I'm working on. The premise of the game is as such:
There are (so far) three lanes that are vertical. In each lane, there are 4 different ingredients being shot down. The idea is that the ingredients pile up and you have to click on them in order to make a cake. Whoever makes the most cakes win, and of course there is possibilities for other game modes.
My issue right now is that when the different ingredients pile up, I have it coded right now that it destroys the object that is there (which is put there with a Create event). The problem is when multiples of the same ingredient are there, it destroys all objects of that one! I only want the one to be destroyed.
I'm sure there is a way around this but I'm stumped. I'm hoping someone can help me out.
Thanks!
Edit:
I forgot to mention. This is a little embarrassing but I am using old school MMF 1.0. It's all I have, because I cannot afford to get MMF2 yet :(