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Which low end device?
I'm looking for a low end device to test my games. Not necessarily the absolutely slowest device, considering some comments in this forum it seems there's not much sense in supporting 2nd gen. I won't use it for anything else, so an iPhone seems to be a waste of money, therefore I'm considering an iPod Touch.
I read about the iPod 3G that the 8GB device uses older hardware than the 32/64GB devices, which seem to have the same hardware base like the iPhone 3GS. Is this correct, do you think an iPod 3G would be a good choice? Or should I look for a faster one like the 3GS?
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iPod touch A1367? I am using 3Gs to test my apps
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I use an iPod Touch 4th Gen when i can wrestle it away from my son, the rightful owner...
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Isn't 4th gen too powerful for low end testing?
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3rd gen (ipod touch) has 256 mb of ram, 2nd gen (ipod touch) has 128. I'd go with 3rd gen touch because my iphone 3G (128mb ram) is too slow for testing.. I think you should optimize for 256mb of memory and up. the 2nd gen touch came out in like 2008.. old news! the 3rd gen touch came out in 2009.
some good info:
http://en.wikipedia.org/wiki/IPod_Touch
http://www.gsmarena.com/apple-phones-48.php
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Thanks for sharing your thoughts. Seems like the iTouch 3 is a good choice.
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only problem is that to get a 3g touch you need to buy the 32gig or above, the 8 and 16 still had the 2g processor.
You can buy a 3gs phone on ebay for about £180 if you want it just for testing.
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I was initially looking for a cheap Ipod touch 3rd generation, but ended up getting a cheap 4th gen model because it was only about $20 more.
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We all should look at making a beta testing thread so we can try out games on everyone's devices, not sure how to do that without releasing a game on the app store or handing over your own xcode project files, is there a way?
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sharing our xcode is probably not a huge problem on these forums.. for one, the code MMF produces is pretty much indecipherable.. and you can't open it up to edit with MMF.
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You can send compiled .app files to people with the right provisioning profiles - I've done it myself in the past, but I can't remember the details beyond it being a huge palaver.
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I'm considering getting an iDevice at the moment, and I think I'll go for a 4th gen iPod Touch. Hardware/software wise it seems to be pretty close to the 4th gen iPhone, just having half less memory. The 4th gen iPod Touch seems the perfect mid-end device, and when the 5th gen iDevices come out in a few months it will make a perfect low-end device. I don't think that supporting anything below 4th gen or 256 RAM is worth the hassle. To me the iPod Touch is also a good compromise between specs and price, since I don't need a phone and I'll be using it for testing purposes only.
You all have probably already checked these pages, I found them very useful and informative:
http://en.wikipedia.org/wiki/IPod_To..._to_the_iPhone
http://en.wikipedia.org/wiki/List_of_iOS_devices
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I'd get a 4th gen device so you can make use of the retina display.
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If it's your first device go with a 4g touch, if you are worried that a game might not play on a lower model I would only buy another slower older device when the time comes.
If you build for armv7 only which is 3gs, 4g, iphone 4, 4s, ipad 1 and ipad 2 then the only lower model you have to worry about is the 3gs, and it's not that much slower then a 4g. It has a slower chip but it's not a retina device so less power is used up by the screen.