http://i40.tinypic.com/5xiljm.png
If this is true, whats the successor?
3D Actives?
Printable View
http://i40.tinypic.com/5xiljm.png
If this is true, whats the successor?
3D Actives?
The OpenGL collection can very easily do everything Mode7 could do, but easier, faster and with better visual results.
OpenGL Base is the rendering area;
OpenGL 3D sprites handles your sprites in the 3D space;
OpenGL Camera is your view of the 3D space;
OpenGL Texture Bank handles your textures; these will be your sprite frames and the landscape texture you want to project onto the 3D ground plane;
OpenGL Clear Control does.. OpenGL-y stuff (clears the rendering space ready for a new frame to be rendered, basically).
Might need to make very, verrrry basic XLua script for drawing the ground plane. Its either that or make a Plane model in MS3D and use the OpenGL MS3D object to draw that plane.
Awesome! Sounds exiting
Thanks Gastrop0d
Also there is Raycaster object - Contact Kisguri look for Klikdis. To obtain it but it ain't free also MattEsch is worling now on Open GL as under name of StoneGoose and he was presenting it last year at CC quite a nice job. Also you got 3D perspective shader which enables you to create similar effects to those from Raycaster Object.