Active objects losing their animation data?
At some point while I was working on my game in MMF2, I noticed that several of my objects had lost their graphic data for no apparant reason:
http://img855.imageshack.us/img855/6658/glitch1j.jpg
Notice how the Badnik_SporeProjectile object has no icon.
http://img190.imageshack.us/img190/9163/glitch2q.jpg
When editing the object's animations, every frame has been replaced with a blank white canvas. This is in spite of the fact that I changed the canvas color to teal.
I have tried closing MMF2 and opening it again, but the problem persists. When I try to run the frame, the affected objects take on the graphics of other objects in the frame.
If I had to guess, perhaps some kind of memory leak is to blame. I'm using build R254, but I'm unsure if it's related to this specific build - hence why I made a new thread for it instead of posting in the 254 thread.
I have a recent backup of my game where the objects are still intact, so I can simply replace them, but I'd like to know if there's any way I can minimize the risk of it happening again.