Thank you guys for your answers, and sorry DavidN for the thread hijacking! :p
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Thank you guys for your answers, and sorry DavidN for the thread hijacking! :p
I would hazard a guess that collision tests on rotated/scaled objects would benefit from being upscaled because they would be smaller in their original form. Which gives me an idea...
You're welcome :) The upscale is very smooth indeed, and even text size works correctly (hence I hadn't noticed until it was pointed out - I wonder why I chose that resolution, now).
Through some arcane magic, the certificate and provisioning system for iOS actually began to make sense to me somewhat last night, and I've now submitted Running Free for approval in the App Store. I fully expect them to come back saying that they flippertyknobs are misaligned with the provisioning target somehow, but it validated correctly, at least.
Let us know when we can play it!!