I seem to recall seeing an option to fade in or out a sample upon a certain event. Of course, I could do this very easily with a 3rd party audio editor, but what if I want, for instance, level music to fade out after death or completion?
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I seem to recall seeing an option to fade in or out a sample upon a certain event. Of course, I could do this very easily with a 3rd party audio editor, but what if I want, for instance, level music to fade out after death or completion?
You can easily code your own fade out effect.
1-play a sample on a specific channel
2-create a deactivated group of events called fade out or whatever
and add this line in it: always (or every n 1/100 seconds) set channel 0 volume to channel 0 volume - 5
3-activate it when you want the music to fade
Just an example, tweak it and work from there, cheers.
you know, I actually thought of doing something exactly like that! I just thought there was a simpler method. cheers :P