Have you tried save/load frame position from the storyboard object?
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Have you tried save/load frame position from the storyboard object?
ChrisBurrows -- It's not as hard as you think. I have an 8 player chess game with a three-dimensional array. X position is player, Y position is piece, and Z position is attribute (there are 7). Plus I have a "dummy" line in the array for certain global values that need to be saved. Basically, every value that needs to be saved in the game is encoded in the array. Then you just use the save array and load array commands. That's for the "local" version of the game. For the internet version I use an array but then use the "Get" object and php to save to a mysql database on a remote server.
Of course, for this to work the game needs to be built from the ground up based on the array itself. It might well be daunting trying to draft an example of it.
I would try the save/load frame position as suggested by Francois. At the end of the frame, you can save the frame for the player like this:
Save frame position to Apppath$+gsCurrentPlayer+Str$(frame)+".fra"
All you need to do is use a global string to store the player's name.
At the the start of the frame, just Load frame position Apppath$+gsCurrentPlayer+Str$(frame)+".fra"
You save and load every frame like this. When the player starts again, just make sure your scripting sends the player to the last frame played.
Let me know if you need more help.
stillhawk