Destructible terrain on iOS
Hello, I'm trying to make a "Worms" style game for the iphone with destructible terrain. Normally I would use the surface object but it doesn't look like iOS supports that yet. I then tried doing it another way, I have a quick back drop set as an obstacle and when a bomb explodes it creates an active object which is just a circle with the same color as the background ( making it look as if a hole got cut out of the quick back drop). I then have it so that the active object pastes into the background as not an obstacle and then destroy the active object. This actually works perfectly, when that non-obstacle circle is pasted into the background not only do you see the hole, but the character you control ( Using Platform Movement Object for character) is even able to go into the hole as if the quick back drop actually got a piece of it destroyed.
The problem that I'm having is this only seems to work when running on the PC. When I run it on my iphone or even the iphone simulator the character doesn't go in the hole. The hole is still visible, But it still seems to be solid since the character can't pass through it. Is there any other way I can make this work? thanks!