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Beta 28 Sound testing
Hi,
i am having some problem to detect the "not playing of a sound" or sounds and sometimes if a channel is playing or not so i post this as test to show what is happening.
there 3 frame using sound of different length and played 3 times in each frame after half a sec.
if the sound is short than half a sec then the test expect to detect the ending of each sound, but is not the case.
also the last frame the test no use channel instead use the name or the sound but the result are the same.
the result were test in windows and flash (with the same result) and java stand alone behave light different but correct, since in the last frame the channel could be 1 since bring the same numbers for all counter.
In android the first counter that represent "Not sample is Playing" always miss to detect the sounds in frame 2, 3 and 4 where sound are bigger than 0.235 that is the lenght of the sound used in the first frame.
Hope it helps