User Change Red/Green/Blue at runtime?
My application has a filter option which lets you change the transparency value, as well as choosing the filter color. However right now, it only allows for 50 colors to choose from via the animation frame number. Currently, the filter object is a huge transparent square that overlaps the whole screen.
I want the user to be able to use, or make their own filter color by changing the Red, Blue and Green values of the filter at runtime. So it would be set up to something like this.
_______________
| -Filter Options -
|
| > Red: 0
| - Green: 200
| - Blue: 150
|
| - Transparency
| Value: 150
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Would I use color replace method to do this? Or would I need to use an extension? I am trying to use little to no extensions for my game, so I can keep it as simple as possible.
Just a small note. The transparency option is working as I want it to. I Just need help with the other part. :)