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layers and footage
does having multiple layers in a frame slow down the whole game? i have one layers as where the buttons are another layer for the main game objects and then another for the paralax background. my games been laggy ever since i started it. heres some footage
http://www.youtube.com/watch?v=Ln4hW...1&feature=plcp
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Just curious, what generation iPod are you running it on and are you running it in debug or release mode? I have several layers in my game and no slowdown, but it also doesn't have scrolling.
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i just bought it a month ago. i think its the most recent?
i bought your game today after i read the article clickteam posted on facebook. congrats on reaching 500,000 downloads man!
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Thanks! the thing that really caused the most lag when testing for me was I had left it in debug mode in xCode. That's the first spot to check, it makes a HUGE difference!
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Mr Taco -- If you install build 255 for MMF it will also update the iOS to be sure you have the latest version.
You can also enter your serial/registration number on your forum account and get into the iOS Owners Lounge -- Access to new beta versions and report issues you need fixed with it there a little faster.
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how do i set it out of debug mode? or check if its on or off?
ill check what build i have
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here is a link that explains how to switch to release mode - http://stackoverflow.com/questions/5...d-with-xcode-4
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After installing the update you need to export the whole project again. Build 255 should use the faster release mode by default.
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ahhh this worked. i cant believe it! the game is running normally! thank you all it worked!!!